A witch of old magic, far from home. Now fated to wander new lands.Wyra Cenmo | Malboro - Crystal | EST

carrd template by cassiaslair.

OOC INFORMATION.

  1. She/Her. Late 20's Girly new to rp in Final Fantasy XIV. GPose enthusiast!

  2. Shy to engage, but RP willing fairly often. ERP possible as well if things are established.

  3. Bisexual so all identities accepted here, with a heavy female/enby lean.

  4. Prior experience in writing primarily based in D&D only.

  1. WCIF Friendly, feel free to ask!

  2. Not tagged often, but usually nearby the keyboard if you'd like to send a tell!

  3. Discord can be available upon request.

  4. Please keep IC and OOC separate, do not blur the lines, not looking for anything more than friends OOC.

BIOGRAPHY.

  NAME.   Wyra Cenmo.
  ALIASES / NICKNAMES.   Lunar Witch of Rak'tika / Warrior of Darkness / Inheritor of the Gentle Night
  DOB | AGE.   24th of the 2nd Umbral Moon | 28 Years Old
  GUARDING DEITY.   Nymeia, The Spinner
  HEIGHT | WEIGHT.   5'5" | ~210 lbs
  GENDER | SEXUALITY.   Female | Bisexual
  JOB | OCCUPATION.   Archer (Formerly) / Witch (Currently) | Alchemist / Historian / Adventurer
  PLACE OF ORIGIN | HOME | AFFILIATION.   Norvrandt, The 1st Reflection | A small shop in Ishgard | Scions of the Seventh Dawn (Formerly) / The Crystarium
  FAMILY.   No known blood-family alive today.
  EYE COLOR | HAIR COLOR | SKIN TONE.   Blue Eyes | Blond Hair | Pale with Freckles
  NOTABLE FEATURES.   Canine-like features as opposed to a Vieras normally rabbit adjacent ones. Her body is covered in a weaving of runic tattoo's. Notably little scaring.

  PERSONALITY.   A soft-spoken stranger, yet a jovial friend. Wyra is slow to form bonds but can seem a different person to her closest allies. She prefers to watch and observe in situations, and is not opposed to fleeing from danger should the need arise.  BACKGROUND.   A denizen of the doomed lands of Norvrandt, Wyra is a native inhabitant of the First. She was a relatively young Viis, having been born only a couple decades after the initial calamity engulfed her home-world. Her family had consisted of but herself, her older sister, and her parents, whom had settled into the quite life of fishing to avoid involvement in the growing conflicts between Eulmore and The Crystarium. That neutrality would not last forever, as time gave way to complacency, and their small little fishing hamlet was eventually discovered by a roving band of eaters. In the wake of that slaughter Wyra fled with her kin, along with a few others of the hamlet.Despite the hardships that would scar her, the hardy and kind people of the Crystarium would see joy return to her. When the unique nature of her aether became known to the Exarch, he would task the young woman to hone the dormant magics of her ancestry that began to swell within her.Eventually Wyra was able to assist the Crystarium army with assisting other refugees making their way to the Crystarium. When news of new travelers from the Exarch's mysterious own lands came to be known throughout the city however, the witch would see her life forever changed.

PLOT HOOKS.

  1. Looking for potions of all sorts of function? A newly budding store in Ishgard offers competitive price's and endless options!

  2. More shady characters may have heard rumors of such a shop offering much more under-the-table, that of poisons curses and even hexes...

  3. Witch-Hunters or those of the void may easily sense a dark & familiar presence within the witch...

  1. With her inquisitive mind, Wyra often finds herself exploring old and ruined sites of yore, such adventue's would be much safer in a group...

  2. When not out gathering reagents or exploring historical sites, Wyra can often be found as a wall-flower in various night-time venues such as bars/ fight clubs/ casinos.

  3. ((While some of these may be good to strike up conversation on a whim, I am not opposed to establishing something more pre-planned in tells first!))